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AI Insights · Timothy · April 2025

Top Educational Games Performance in South America Q1 2025

Explore the performance trends of the top 5 educational games on a unified platform in South America during Q1 2025, with insights from Sensor Tower.

Top Educational Games Performance in South America Q1 2025

In the first quarter of 2025, the top educational games on a unified platform in South America showcased varied performance metrics. Here's a closer look at their trends.

Buddy.ai: Kids Learning Games from MyBuddy.ai saw a notable increase in weekly revenue, peaking at approximately $19.9K in early March. Weekly downloads reached a high of about 150.9K in the same period, while active users fluctuated, ending the quarter at around 332.4K.

Lingokids - Play and Learn by Monkimun Inc experienced steady revenue, with a peak of $39.3K in late February. Downloads surged to approximately 140.3K in the week of February 24, and active users increased to around 361.5K at the beginning of March.

Minecraft Education from Mojang maintained consistent downloads, peaking at 77.4K in early March. Active users remained relatively stable, closing the quarter at approximately 194.2K.

Baby Games: Piano, Baby Phone by RV AppStudios LLC had a steady download rate, with a peak of about 84.7K in mid-January. Active users decreased gradually, finishing at approximately 360K.

Kids Games: For Toddlers 3-5, also by RV AppStudios LLC, showed a consistent download pattern, peaking at 72.8K at the start of the quarter. Active users increased towards the end of the quarter, reaching around 279.5K.

These insights, derived from Sensor Tower data, provide a comprehensive overview of the educational gaming landscape in South America for Q1 2025. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025